2013年3月6日星期三

The Choice for the Skills

Laceration: This ability is your anger skills. I tested the other skills, in addition to infuriate are not back to anger. Swept or blow was direct access to the anger melee attack crit. Beaten by the test do not get the anger. Kunle Mountain wrath evil monkey beaten meal ... so you get anger how much depends on your subjective laceration to play a number of times. (Objectively depends on your melee attacks and the number of crit laceration) laceration guardian Druid's required course. Speaking of the use of laceration should be discussed and dealt with, cuts Faerie Fire. Any skills not to block the path of the mango.

Cuts: this skill, I like to add a layer of each monster after trouncing. Is not this skill depends on the number of monsters. The strange little strong blood recommended to use this skill, a lot of blame weak direct swept it. To maintain the quality of this skill has a great impact on your defense circulation.

Faerie Fire: the monster the blow and lacerations effect when card CD with wants.

Swipe: the skills of the effect of any worth to strange plus. But card CD with some more harm than good. This skill is, after all, not monks barrels, not your best reply resource skills. More public CD should give lacerations and Faerie Fire. To maintain the quality of this skill has a great impact on your defense circulation.

Swipe: I think this skill is more suitable for a novice to use, simple and efficient to create hate. Can also be considered for use in a number of hate groups in need of urgent improve when. Often you blow after the hatred has been very stable there is no need to re-card CD continue A strange.

Savage Defense: The skills I very like to use, the effect is very good. You can increase your chance to dodge to 60%. But if the spell strange or provincial point of anger. Violent recovery efficiency is higher than this skill. The skills you need to output cycle to play well in order to maintain live. Best not wasted your Barkskin or misty wine. Barkskin and ethereal wine, I suggest waiting at the open after the disappearance of the two BUFF. Do not pressure small open this skill even if your anger is already full. When you savage defense case, you can consider continuing release of this skill. Measured the skill of the time may be extended.

Frenzied Regeneration: many people are like that, but I think the effect of this skill is not good. Is very relaxed his conditions of use to his advantage, and you do not save too much anger. But I think that the 30 following the release of this skill is entirely wasted. If you are threatened by physical injury sustained often you might use this skill once anger insufficient direct hammer dead. In contrast savage defense can provide you with a more relaxed time. The biggest drawback to this skill is used once your anger a short period of time would be very embarrassing. Recommended to use this skill to open a skill such as violent or incarnation.

Course, the the savage defense triggered harsh conditions make our hands a very embarrassing situation. This time under the circumstances, you can use the following minute CD skills

Symbiotic surgery: Well this skill a little weird because 5H you can not seem to guarantee that you have been defensive skills ... I want the Blizzard so set to bring a lot of trouble. The skills you learned in Restoration are almost always a defensive skills, the team is not very demanding. Keeper talent, lack of everything. Defense, group, deceleration, anti-injury ... this problem in the team has improved, I like symbiotic monks and DK get their defensive skills again and bark turnover. I misty wine than the value of Bone Shield. Misty wine dodge one minute CD, Bone Shield damage reduction 1 minute CD.

Barkskin Barkskin: We are all familiar with, remember when to kill Kalecgos violent stage I only have such a skill to avoid injury. Very embarrassing. Actually, I think the biggest advantage of this skill is now the era of the proliferation of a manual transmission can protect you the coma case will not be too embarrassing (or very awkward ...).

Enrage: one minute CD allows you faster savage defense.

If you feel that despite the use of such skills is not to force. I suggest to try Cenarion enchantment skills. Skills treatment capacity is very flexible as much as violent recovery, so I chose it. And this skill can re-treatment effects before they occur CD is COOL.

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